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Wednesday, December 4, 2013

CHECKING IN

Each week I feel as though I have to check in with Thrasher. Personally I hate hearing people self-indulgently rant about how skateboarding is "their life" and how deeply submerged they are in the culture because they got the Thrasher logo tattooed on their calf. But im going to go ahead and say that I'm not directly receiving most design inspiration from Thrasher, it's really from the little amount of time available to do what you like. Thrasher serves as an inspiration to skate more so than design. The intensity of this program has made opportunities to let loose a luxury, and it's shown me that constantly honing in on design wears you out after some time. You lose a fresh perspective, and it turns into work. Any hobby can serve as inspiration because its doing what you like to do, naturally design counts, but if thats the only thing you ever think about the work would lose you. So once a week I try to take some time to "check in" by ultimately "checking out"





Tuesday, December 3, 2013

GOOD TEE DESIGN

I don't frequently rock graphic tees, but I have always loved the designs of Altamont apparel. They're wild type makes for a more interesting smock rock. Good stuff.






Tuesday, November 12, 2013

INSPIRED BY DOING

 My professors have been kind enough to bring in some amazing magazines from the 80's and 90's that have beautiful examples of experimental or grunge typography. Seeing them almost makes me sad, it seems to be a dead art in todays print. The idea of using or abusing type as a pictorial element interests me a great deal. The concept of types ultimate function to is to become "air" destroys the potential interest dynamic type can create. Air is square. I choked up on it so bad while designing my magazine that I stopped having fun. The "destroy your grid" day in class is what kicked off my lust for further developing my magazine as it opened up its beautiful potential of general non-squareness.